Minecraft - V1.19.1

import java.util.Random;

public void generate() { // Generate buildings for (int i = 0; i < 10; i++) { Building building = new Building(level, pos, index, i); building.generate(); } Minecraft v1.19.1

import java.util.Random;

public class CityStructure { private final Level level; private final BlockPosition pos; import java

public District(Level level, BlockPosition pos, int index) { this.level = level; this.pos = pos; this.index = index; } } import java.util.Random

public class CityFeature { public static void generateCityFeature(Level level, BlockPosition pos) { // Generate city structure CityStructure cityStructure = new CityStructure(level, pos); cityStructure.generate(); } }