Magnet Miner Script [ Working • 2025 ]
class MagnetMiner: def __init__(self, range=5, strength=1): """ Initialize a MagnetMiner.
:param resources: A list of resources to consider mining. """ for resource in resources: distance = resource['distance'] name = resource['name'] self.attract(name, distance) magnet miner script
:param range: The range the magnet can affect. :param strength: The strength of the magnet. """ self.range = range self.strength = strength self.resources_collected = [] class MagnetMiner: def __init__(self
def attract(self, resource, distance): """ Simulate attracting a resource. a specific game mod
# Example usage if __name__ == "__main__": miner = MagnetMiner(range=10, strength=2)
If your context is different (e.g., a specific game mod, a different programming language, etc.), please provide more details for a more tailored response.